refactor: split chat functionality in chat.js
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-399
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@@ -0,0 +1,410 @@
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import { ref, computed } from 'vue';
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import * as backend from './backend';
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import * as runs from './runs';
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import * as ui from './ui';
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// === Thread Helpers === //
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const THREAD_STALE_MS = 10 * 60 * 1000;
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function messageTime (message) {
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// Accept the common backend timestamp field names and formats
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const t = message.timestamp ?? message.time ?? message.createdAt;
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if (t == null) return null;
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const ms = typeof t == 'number' ? (t < 1e12 ? t * 1000 : t) : Date.parse(t);
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return isNaN(ms) ? null : ms;
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}
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function isMessageStale (message) {
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const time = messageTime(message);
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// No timestamp available -> treat as stale; a new thread is the safer default
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return time == null || (Date.now() - time) > THREAD_STALE_MS;
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}
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// === Chat Session === //
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// State and logic of one open chat, decoupled from the document.
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// The view creates a session, hooks onRescroll() to its message container,
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// and drives it with load()/unload(). Shared state is exposed as refs.
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export class ChatSession {
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constructor () {
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// Chat state
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this.chat = ref({});
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this.messages = ref([]);
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this.unsentMessages = ref([]);
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this.currentThreadId = ref(null);
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this.isNewThread = ref(true); // "New Thread" UI state
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this.messageRunMap = ref({}); // messageId -> runId of the run it started
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// Editing state
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this.editingMessageId = ref(null);
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this.noteMode = ref(false);
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this.chatEntries = computed(() => {
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return this.computeChatEntries(
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this.messages.value.concat(this.unsentMessages.value)
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);
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});
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this.editInfo = computed(() => {
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const parts = [this.isNewThread.value ? 'New Thread' : `Thread ${this.currentThreadId.value}`];
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if (this.editingMessageId.value != null) {
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if (this.noteMode.value) {
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parts.push(`Editing Note ${this.editingMessageId.value}`);
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} else {
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parts.push(`Editing ${this.editingMessageId.value}`);
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}
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} else if (this.noteMode.value) {
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parts.push('Editing Note');
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}
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return parts.join(' - ');
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});
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// Internals
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this.chatId = null;
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this.agentNames = {};
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// TODO: user sent messages are added without an id; send-chat-message
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// should return the message id instead of matching by content
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this._messageNonce = 1;
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this._unsubscribeChat = null;
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this._unsubscribeRuns = null;
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this._runListener = null;
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this._rescroll = null;
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}
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// The view injects a hook that re-scrolls its message container
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onRescroll (callback) {
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this._rescroll = callback;
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}
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rescroll (options) {
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if (this._rescroll) this._rescroll(options);
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}
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// === Loading === //
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async load (chatId) {
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this.unload();
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this.chatId = chatId;
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// Reset state
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this.chat.value = {};
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this.messages.value = [];
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this.unsentMessages.value = [];
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this.messageRunMap.value = {};
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this.currentThreadId.value = null;
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this.isNewThread.value = true;
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this.editingMessageId.value = null;
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this.noteMode.value = false;
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// Create an agent name dictionary
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const agents = await backend.getAgents();
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if (this.chatId != chatId) return; // A newer load or unload has won
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this.agentNames = {};
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for (let agent of agents) {
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this.agentNames[agent.id] = agent.name;
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}
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backend.getChat(chatId).then(info => {
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if (this.chatId == chatId) {
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this.chat.value = Object.assign({}, info);
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}
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});
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this._unsubscribeChat = backend.onChatMessages(chatId, it => this.receiveMessage(it));
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this._unsubscribeRuns = runs.onChatMessage(chatId, event => this.trackRun(event));
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const response = await backend.sendAction("get-chat-messages", {chatId});
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if (this.chatId != chatId) return;
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// Always good to duplicate when assigning to a ref
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this.messages.value = response.messages.map(it => ({
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id: this._messageNonce++,
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type: it.kind,
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subkind: it.subkind,
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sender: it.sender,
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content: it.content,
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threadId: it.threadId,
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}));
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// Continue the last thread only if it is recent (under 10 minutes old);
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// otherwise start in "New Thread" state
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const lastMessage = response.messages[response.messages.length - 1];
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if (lastMessage && lastMessage.threadId != null && !isMessageStale(lastMessage)) {
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this.currentThreadId.value = lastMessage.threadId;
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this.isNewThread.value = false;
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}
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// Must happen on the same async-thread that sets `messages`
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this.rescroll({forceBottom: true});
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}
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unload () {
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this.chatId = null;
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if (this._unsubscribeChat) this._unsubscribeChat();
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this._unsubscribeChat = null;
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if (this._unsubscribeRuns) this._unsubscribeRuns();
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this._unsubscribeRuns = null;
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if (this._runListener) this._runListener.cancel();
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this._runListener = null;
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}
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// === Incoming Messages === //
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// Handles a chat message broadcast from the backend
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receiveMessage (it) {
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if (it.update) {
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// Find message in list. If not found, add it
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for (let entry of this.messages.value) {
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if (entry.id == it.id) {
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entry.type = it.kind;
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entry.subkind = it.subkind;
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entry.format = it.format;
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entry.content = it.content;
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entry.threadId = it.threadId;
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return;
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}
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}
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}
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if (it.sender == 'user') {
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let unsent = this.unsentMessages.value.shift();
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if (unsent) {
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if (unsent.content == it.content) {
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unsent.id = it.id;
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unsent.threadId = it.threadId;
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this.addMessage(unsent);
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return;
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} else {
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// Remove from unsent list and add message as received
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ui.alert("TODO: update unsent message");
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}
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}
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}
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this.addMessage({
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id: it.id,
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type: it.kind,
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subkind: it.subkind,
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format: it.format,
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sender: it.sender,
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content: it.content,
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threadId: it.threadId,
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});
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}
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// === Run Tracking === //
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// Tracks the run started by a message, so the view can offer cancellation
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trackRun (event) {
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if (!this._runListener) {
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this._runListener = runs.addRunListener(run => this.onRunUpdate(run));
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}
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this._runListener.addRunId(event.runId);
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this.messageRunMap.value[event.messageId] = event.runId;
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}
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onRunUpdate (run) {
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if (!run.done) return;
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// TODO: RunListener should expose a removeRunId() method
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this._runListener.runIds.delete(run.id);
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const map = this.messageRunMap.value;
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for (let messageId in map) {
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if (map[messageId] == run.id) {
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delete map[messageId];
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}
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}
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}
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cancelMessageRun (messageId) {
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const runId = this.messageRunMap.value[messageId];
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if (runId != null) runs.cancelRun(runId);
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}
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// === Sending === //
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addMessage (message, options={}) {
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this.rescroll();
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if (options.unsent) {
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message.id = this._messageNonce++;
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this.unsentMessages.value.push(message);
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} else {
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this.messages.value.push(message);
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}
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}
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// Sends a new user message, or updates the one being edited.
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// `kind`/`subkind` produce special messages (notes, resources, ...).
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// Returns false when nothing was sent, so the view can restore its input.
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async sendMessage (content, { kind=null, subkind=null } = {}) {
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if (!content || !content.trim()) return false;
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if (kind == null && this.noteMode.value) kind = 'note';
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const messageId = this.editingMessageId.value;
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if (messageId == null) {
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// "New Thread" is a UI state: the thread is only created upstream
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// here, once there is a message to put into it
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const threadId = await this.resolveSendThread();
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if (threadId == null) return false;
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backend.sendAction("send-chat-message", {
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chatId: this.chatId, content, threadId, kind, subkind,
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}).then(response => {
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if (response && response.error) {
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ui.alert("Error sending chat message: " + response.error);
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}
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});
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this.addMessage({
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type: kind || 'message',
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subkind,
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sender: 'user',
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content,
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threadId,
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}, {unsent: true});
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} else {
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const messageRef = this.messages.value.find(it => it.id == messageId);
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backend.sendAction("update-chat-message", {
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messageId, content, kind,
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}).then(response => {
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if (response && response.error) {
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ui.alert("Error updating message: " + response.error);
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}
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});
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messageRef.type = kind || 'message';
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messageRef.content = content;
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this.editingMessageId.value = null;
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}
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if (kind == 'note') this.noteMode.value = false;
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return true;
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}
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// Returns the threadId to send into, creating the thread upstream
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// if we're in "New Thread" state
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async resolveSendThread () {
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if (!this.isNewThread.value) return this.currentThreadId.value;
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const res = await backend.sendAction("create-chat-thread", {chatId: this.chatId});
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if (res.threadId == null) {
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ui.alert("Error creating thread" + (res.error ? `: ${res.error}` : ""));
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return null;
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}
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this.currentThreadId.value = res.threadId;
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this.isNewThread.value = false;
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return res.threadId;
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}
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// Begins or ends message editing; the view keeps its input field in sync
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setEditing (messageId) {
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this.editingMessageId.value = messageId ?? null;
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}
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// === Threads === //
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activateThread (threadId) {
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if (threadId == null) return; // "New Thread" placeholder isn't clickable
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// Continuing a thread: it becomes the one open thread
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this.currentThreadId.value = threadId;
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this.isNewThread.value = false;
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this.rescroll();
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}
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startNewThread () {
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// Pure UI state — nothing is created upstream until a message is sent
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this.isNewThread.value = true;
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this.currentThreadId.value = null;
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this.rescroll();
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}
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// === Entry Computation === //
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// Builds the display list: the active thread's messages in order, every
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// other thread collapsed into a single preview header
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computeChatEntries (messages) {
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let entries = [];
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let threadGroups = {}; // Map<int, message[]>
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const senderName = (sender) => {
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let isInt = !isNaN(parseInt(sender));
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if (isInt) {
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return this.agentNames[sender] || `<agent-${sender}>`;
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} else {
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return sender;
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}
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};
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const addThreadHeader = (threadId, group, options={}) => {
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let preview = null;
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const last = group[group.length - 1];
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if (last && !options.active) {
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let content = String(last.content || '').split('\n')[0].trim();
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if (content.length > 100) content = content.slice(0, 100) + '…';
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preview = {sender: senderName(last.sender), content};
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}
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entries.push({
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type: 'thread-header',
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threadId,
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active: !!options.active,
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messageCount: group.length,
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preview,
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});
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};
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// First pass: Group messages by thread
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for (let message of messages) {
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if (message.threadId != null) {
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let group = threadGroups[message.threadId] ||
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(threadGroups[message.threadId] = []);
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group.push(message);
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}
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}
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// Only the active thread is ever open; every other thread collapses
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// into a single preview header
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const activeThreadId = this.isNewThread.value ? null : this.currentThreadId.value;
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let activeHeaderAdded = false;
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// Second pass: Build the display list with correct ordering
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for (let _msg of messages) {
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const message = Object.assign({}, _msg, {sender: senderName(_msg.sender)});
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if (message.threadId == null) {
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entries.push(message);
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continue;
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}
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let threadId = message.threadId;
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let group = threadGroups[threadId];
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if (threadId === activeThreadId) {
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if (!activeHeaderAdded) {
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addThreadHeader(threadId, group, {active: true});
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activeHeaderAdded = true;
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}
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entries.push(message);
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} else if (message.id == group[group.length - 1].id) {
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// Collapsed: one preview card in place of the thread's last message
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addThreadHeader(threadId, group);
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}
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}
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// "New Thread" UI state: placeholder where the new thread will start
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if (this.isNewThread.value) {
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addThreadHeader(null, []);
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}
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return entries;
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}
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}
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+39
-399
@@ -1,6 +1,6 @@
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<script setup>
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import {
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ref, watch, computed,
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ref, watch,
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onMounted, onUnmounted,
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} from "vue";
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@@ -9,7 +9,7 @@
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import * as backend from '../backend';
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import * as ui from '../ui';
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import * as runs from '../runs';
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import { ChatSession } from '../chat';
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const props = defineProps({
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id: {
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@@ -18,224 +18,36 @@
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},
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});
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let chatId = null;
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let agentNames = {};
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// Chat state and logic live in the session; the view binds to its refs
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const session = new ChatSession();
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const {
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chat, chatEntries, editInfo,
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noteMode, editingMessageId, messageRunMap,
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} = session;
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// Chat State
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const chat = ref({});
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const messages = ref([]);
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const unsentMessages = ref([]);
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const currentThreadId = ref(null);
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const chatEntries = computed(() => {
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return computeChatEntries(messages.value.concat(unsentMessages.value));
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});
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// UI State
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const isNewThread = ref(true); // "New Thread" UI state
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const editingMessageId = ref(null);
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const noteMode = ref(false);
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const messageRunMap = ref({});
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// UI state coupled to the document itself
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const expandedLogs = ref({}); // Message ids of logs currently expanded
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const editInfo = computed(() => {
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const parts = [isNewThread.value ? 'New Thread' : `Thread ${currentThreadId.value}`]
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if (editingMessageId.value != null) {
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if (noteMode.value) {
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parts.push(`Editing Note ${editingMessageId.value}`);
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} else {
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parts.push(`Editing ${editingMessageId.value}`);
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}
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} else if (noteMode.value) {
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parts.push('Editing Note');
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}
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return parts.join(' - ');
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});
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let _isMounted = false;
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let unsubscribeChat = null;
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let unsubscribeRuns = null;
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let runListener = null;
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// TODO: user sent message is added without id.
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// User should receive his own message notification, and find its message to assign it an id.
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// Alternatively, return the message id in send-chat-message action. Think thats better.
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let _messageNonce = 1;
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// === Thread Helpers === //
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const THREAD_STALE_MS = 10 * 60 * 1000;
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function messageTime (message) {
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// Accept the common backend timestamp field names and formats
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const t = message.timestamp ?? message.time ?? message.createdAt;
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if (t == null) return null;
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const ms = typeof t == 'number' ? (t < 1e12 ? t * 1000 : t) : Date.parse(t);
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return isNaN(ms) ? null : ms;
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}
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function isMessageStale (message) {
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const time = messageTime(message);
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// No timestamp available -> treat as stale; a new thread is the safer default
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return time == null || (Date.now() - time) > THREAD_STALE_MS;
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}
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// === State Management === //
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async function loadChatState (newId) {
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// This line was converting newId into an integer.
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// Some parts of the program may still rely on it.
|
||||
chatId = newId;
|
||||
|
||||
// Create an agent name dictionary
|
||||
const _agents = await backend.getAgents();
|
||||
for (let agent of _agents) {
|
||||
agentNames[agent.id] = agent.name;
|
||||
}
|
||||
|
||||
backend.getChat(chatId).then(info => {
|
||||
chat.value = Object.assign({}, info);
|
||||
});
|
||||
|
||||
unsubscribeChat = backend.onChatMessages(chatId, it => {
|
||||
if (it.update) {
|
||||
// Find message in list. If not found, add it
|
||||
for (let entry of messages.value) {
|
||||
if (entry.id == it.id) {
|
||||
entry.type = it.kind;
|
||||
entry.subkind = it.subkind;
|
||||
entry.format = it.format;
|
||||
entry.content = it.content;
|
||||
entry.threadId = it.threadId;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (it.sender == 'user') {
|
||||
let unsent = unsentMessages.value.shift();
|
||||
if (unsent) {
|
||||
if (unsent.content == it.content) {
|
||||
unsent.id = it.id;
|
||||
unsent.threadId = it.threadId;
|
||||
addMessage(unsent);
|
||||
return;
|
||||
} else {
|
||||
// Remove from unsent list and add message as received
|
||||
ui.alert("TODO: update unsent message");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addMessage({
|
||||
id: it.id,
|
||||
type: it.kind,
|
||||
subkind: it.subkind,
|
||||
format: it.format,
|
||||
sender: it.sender,
|
||||
content: it.content,
|
||||
threadId: it.threadId,
|
||||
});
|
||||
});
|
||||
|
||||
unsubscribeRuns = runs.onChatMessage(chatId, onRunMessage);
|
||||
|
||||
let response = await backend.sendAction("get-chat-messages", {chatId});
|
||||
// Always good to duplicate when assigning to a ref
|
||||
messages.value = response.messages.map(it => ({
|
||||
//id: it.id,
|
||||
id: _messageNonce++,
|
||||
type: it.kind,
|
||||
subkind: it.subkind,
|
||||
sender: it.sender,
|
||||
content: it.content,
|
||||
threadId: it.threadId,
|
||||
}));
|
||||
|
||||
// Continue the last thread only if it is recent (under 10 minutes old);
|
||||
// otherwise start in "New Thread" state
|
||||
if (response.messages.length > 0) {
|
||||
const lastMessage = response.messages[response.messages.length - 1];
|
||||
if (lastMessage.threadId != null && !isMessageStale(lastMessage)) {
|
||||
activateThread(lastMessage.threadId);
|
||||
} else {
|
||||
startNewThread();
|
||||
}
|
||||
} else {
|
||||
startNewThread();
|
||||
}
|
||||
|
||||
// This must happen on the same async-thread that sets `messages`
|
||||
requestRescroll({forceBottom: true});
|
||||
|
||||
// Reset UI State
|
||||
editingMessageId.value = null;
|
||||
noteMode.value = false;
|
||||
// thread state was set above; no need to reset
|
||||
}
|
||||
|
||||
async function unloadChatState () {
|
||||
if (unsubscribeChat) unsubscribeChat();
|
||||
unsubscribeChat = null;
|
||||
if (unsubscribeRuns) unsubscribeRuns();
|
||||
unsubscribeRuns = null;
|
||||
}
|
||||
|
||||
function onRunMessage (event) {
|
||||
if (!runListener) {
|
||||
runListener = runs.addRunListener(onRunUpdate);
|
||||
}
|
||||
runListener.addRunId(event.runId);
|
||||
messageRunMap.value[event.messageId] = event.runId;
|
||||
}
|
||||
|
||||
function onRunUpdate (newRun) {
|
||||
if (newRun.done) {
|
||||
runListener.runIds.delete(newRun.id);
|
||||
let map = messageRunMap.value;
|
||||
for (let messageId in map) {
|
||||
if (map[messageId] == newRun.id) {
|
||||
delete map[messageId];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This won't fire when called, the mounted callback will take care
|
||||
watch(() => props.id, newId => {
|
||||
if (_isMounted) {
|
||||
unloadChatState();
|
||||
loadChatState(newId);
|
||||
}
|
||||
})
|
||||
|
||||
onMounted(async () => {
|
||||
_isMounted = true;
|
||||
loadChatState(props.id);
|
||||
});
|
||||
|
||||
onUnmounted(async () => {
|
||||
_isMounted = false;
|
||||
unloadChatState();
|
||||
});
|
||||
|
||||
|
||||
// === Chat Functionality === //
|
||||
|
||||
const inputFieldElem = ref(null);
|
||||
const chatContainerElem = ref(null);
|
||||
|
||||
function addMessage (message, options={}) {
|
||||
requestRescroll();
|
||||
if (options.unsent) {
|
||||
message.id = _messageNonce++;
|
||||
unsentMessages.value.push(message);
|
||||
} else {
|
||||
messages.value.push(message);
|
||||
}
|
||||
}
|
||||
let _isMounted = false;
|
||||
|
||||
watch(() => props.id, newId => {
|
||||
if (_isMounted) session.load(newId);
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
_isMounted = true;
|
||||
session.onRescroll(requestRescroll); // function declarations are hoisted
|
||||
session.load(props.id);
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
_isMounted = false;
|
||||
session.unload();
|
||||
});
|
||||
|
||||
// === Chat Functionality === //
|
||||
|
||||
async function sendMessage () {
|
||||
let elem = inputFieldElem.value;
|
||||
@@ -243,159 +55,9 @@
|
||||
let content = elem.innerText;
|
||||
elem.innerText = "";
|
||||
|
||||
if (!content.trim()) return; // Don't send empty messages
|
||||
|
||||
let messageId = editingMessageId.value;
|
||||
let isNote = noteMode.value;
|
||||
|
||||
if (messageId == null) {
|
||||
// "New Thread" is a UI state: the thread is only created upstream
|
||||
// here, once there is a message to put into it
|
||||
let threadId = await resolveSendThread();
|
||||
if (threadId == null) {
|
||||
elem.innerText = content; // let the user retry
|
||||
return;
|
||||
}
|
||||
|
||||
backend.sendAction("send-chat-message", {
|
||||
chatId, content, threadId,
|
||||
kind: isNote ? 'note' : null,
|
||||
}).then((response) => {
|
||||
if (response['error']) {
|
||||
ui.alert("Error sending chat message: " + response['error']);
|
||||
}
|
||||
});
|
||||
|
||||
const newMessage = {
|
||||
type: isNote ? 'note' : 'message',
|
||||
sender: 'user',
|
||||
content,
|
||||
threadId,
|
||||
};
|
||||
addMessage(newMessage, {unsent: true});
|
||||
} else {
|
||||
const messageRef = messages.value.find((it) => it.id == messageId);
|
||||
|
||||
backend.sendAction("update-chat-message", {
|
||||
messageId, content,
|
||||
'kind': isNote ? 'note' : null,
|
||||
}).then((response) => {
|
||||
if (response['error']) {
|
||||
ui.alert("Error updating message: " + response['error']);
|
||||
}
|
||||
});
|
||||
|
||||
messageRef.type = isNote ? 'note' : 'message';
|
||||
messageRef.content = content;
|
||||
}
|
||||
|
||||
if (isNote) noteMode.value = false;
|
||||
}
|
||||
|
||||
async function resolveSendThread () {
|
||||
// Returns the threadId to send into, creating the thread upstream
|
||||
// if we're in "New Thread" state
|
||||
if (!isNewThread.value) return currentThreadId.value;
|
||||
|
||||
const res = await backend.sendAction("create-chat-thread", {chatId});
|
||||
if (res.threadId == null) {
|
||||
ui.alert("Error creating thread" + (res.error ? `: ${res.error}` : ""));
|
||||
return null;
|
||||
}
|
||||
currentThreadId.value = res.threadId;
|
||||
isNewThread.value = false;
|
||||
return res.threadId;
|
||||
}
|
||||
|
||||
function computeChatEntries (messages) {
|
||||
let entries = [];
|
||||
let threadGroups = {}; // Map<int, message[]>
|
||||
|
||||
function senderName (sender) {
|
||||
let isInt = !isNaN(parseInt(sender));
|
||||
if (isInt) {
|
||||
return agentNames[sender] || `<agent-${sender}>`;
|
||||
} else {
|
||||
return sender;
|
||||
}
|
||||
}
|
||||
|
||||
function addThreadHeader (threadId, group, options={}) {
|
||||
let preview = null;
|
||||
const last = group[group.length - 1];
|
||||
if (last && !options.active) {
|
||||
let content = String(last.content || '').split('\n')[0].trim();
|
||||
if (content.length > 100) content = content.slice(0, 100) + '…';
|
||||
preview = {sender: senderName(last.sender), content};
|
||||
}
|
||||
entries.push({
|
||||
type: 'thread-header',
|
||||
threadId,
|
||||
active: !!options.active,
|
||||
messageCount: group.length,
|
||||
preview,
|
||||
});
|
||||
}
|
||||
|
||||
// First pass: Group messages by thread
|
||||
for (let message of messages) {
|
||||
if (message.threadId != null) {
|
||||
let group = threadGroups[message.threadId] ||
|
||||
(threadGroups[message.threadId] = []);
|
||||
group.push(message);
|
||||
}
|
||||
}
|
||||
|
||||
// Only the active thread is ever open; every other thread collapses
|
||||
// into a single preview header
|
||||
const activeThreadId = isNewThread.value ? null : currentThreadId.value;
|
||||
let activeHeaderAdded = false;
|
||||
|
||||
// Second pass: Build the display list with correct ordering
|
||||
for (let _msg of messages) {
|
||||
const message = Object.assign({}, _msg, {sender: senderName(_msg.sender)});
|
||||
|
||||
if (message.threadId == null) {
|
||||
entries.push(message);
|
||||
continue;
|
||||
}
|
||||
|
||||
let threadId = message.threadId;
|
||||
let group = threadGroups[threadId];
|
||||
|
||||
if (threadId === activeThreadId) {
|
||||
if (!activeHeaderAdded) {
|
||||
addThreadHeader(threadId, group, {active: true});
|
||||
activeHeaderAdded = true;
|
||||
}
|
||||
entries.push(message);
|
||||
} else if (message.id == group[group.length - 1].id) {
|
||||
// Collapsed: one preview card in place of the thread's last message
|
||||
addThreadHeader(threadId, group);
|
||||
}
|
||||
}
|
||||
|
||||
// "New Thread" UI state: placeholder where the new thread will start
|
||||
if (isNewThread.value) {
|
||||
addThreadHeader(null, []);
|
||||
}
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
function activateThread (threadId) {
|
||||
if (threadId == null) return; // "New Thread" placeholder isn't clickable
|
||||
// Continuing a thread: it becomes the one open thread
|
||||
currentThreadId.value = threadId;
|
||||
isNewThread.value = false;
|
||||
requestRescroll();
|
||||
}
|
||||
|
||||
function startNewThread () {
|
||||
// Pure UI state — nothing is created upstream until a message is sent
|
||||
isNewThread.value = true;
|
||||
currentThreadId.value = null;
|
||||
requestRescroll();
|
||||
// False when nothing was sent (empty input or thread creation failed)
|
||||
const ok = await session.sendMessage(content);
|
||||
if (!ok) elem.innerText = content; // let the user retry
|
||||
}
|
||||
|
||||
async function addRemoteResource () {
|
||||
@@ -412,36 +74,14 @@
|
||||
})));
|
||||
if (!selected) return;
|
||||
|
||||
const threadId = await resolveSendThread();
|
||||
if (threadId == null) return;
|
||||
backend.sendAction("send-chat-message", {
|
||||
chatId, content: selected, threadId,
|
||||
kind: 'resource', subkind: 'remote',
|
||||
}).then((response) => {
|
||||
if (response['error']) {
|
||||
ui.alert("Error adding remote: " + response['error']);
|
||||
}
|
||||
});
|
||||
|
||||
// Optimistic entry, matched against the server broadcast by content
|
||||
addMessage({
|
||||
type: 'resource',
|
||||
subkind: 'remote',
|
||||
sender: 'user',
|
||||
content: selected,
|
||||
threadId,
|
||||
}, {unsent: true});
|
||||
// Sends a 'resource' message into the current (or a new) thread
|
||||
await session.sendMessage(selected, {kind: 'resource', subkind: 'remote'});
|
||||
}
|
||||
|
||||
function editMessage (message) {
|
||||
let elem = inputFieldElem.value;
|
||||
if (message) {
|
||||
editingMessageId.value = message.id;
|
||||
elem.innerText = message.content;
|
||||
} else {
|
||||
editingMessageId.value = null;
|
||||
elem.innerText = "";
|
||||
}
|
||||
elem.innerText = message ? message.content : "";
|
||||
session.setEditing(message ? message.id : null);
|
||||
}
|
||||
|
||||
async function deleteChat (chat) {
|
||||
@@ -520,14 +160,14 @@
|
||||
const elem = chatContainerElem.value;
|
||||
|
||||
const scroll = elem.scrollTop;
|
||||
const max = elem.scrollTopMax;
|
||||
const max = elem.scrollHeight - elem.clientHeight;
|
||||
|
||||
// Rescroll in 2 frames
|
||||
window.requestAnimationFrame(() => {
|
||||
window.requestAnimationFrame(() => {
|
||||
// Chat was fully scrolled down
|
||||
if (forceBottom || scroll == max) {
|
||||
elem.scrollTop = elem.scrollTopMax;
|
||||
elem.scrollTop = max;
|
||||
} else if (bottomRelative) {
|
||||
// TODO: Keep scroll at the same distance from the bottom.
|
||||
// This will be used when the user scrolls to the top and previous messages are loaded
|
||||
@@ -563,13 +203,13 @@
|
||||
:key="msg.id ?? ('thread-' + msg.threadId)"
|
||||
:message="msg"
|
||||
@open-menu="chatEntryContextMenu"
|
||||
@open-thread="activateThread"
|
||||
@open-thread="session.activateThread"
|
||||
|
||||
:log-expanded="expandedLogs[msg.id]"
|
||||
@toggle-log="toggleLogExpand(msg)"
|
||||
|
||||
:cancellable="messageRunMap[msg.id]"
|
||||
@cancel="runs.cancelRun(messageRunMap[msg.id])"
|
||||
@cancel="session.cancelMessageRun(msg.id)"
|
||||
/>
|
||||
</div>
|
||||
|
||||
@@ -581,7 +221,7 @@
|
||||
<div class="input-field" ref="inputFieldElem" @keydown="inputKeyDown($event)" contenteditable></div>
|
||||
|
||||
<div class="input-row">
|
||||
<button @click="startNewThread()">
|
||||
<button @click="session.startNewThread()">
|
||||
New Thread
|
||||
</button>
|
||||
<button @click="addRemoteResource()">
|
||||
|
||||
Reference in new issue
Block a user