initial spec

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Shivering Ocelot committed 2026-09-03 19:43:46 -05:00
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import * as ui from './ui';
export default class Stream {
constructor (id) {
this.id = id;
this.partialContent = "";
this.eof = false;
this.listeners = {
data: [],
end: [],
};
let onResponse = (msg) => {
if (this.eof) return;
if (msg.eof) {
this.eof = true;
this.handle('end');
} else {
this.partialContent += msg.data;
this.handle('data', msg.data);
}
};
this.contentPromise = new Promise((resolve, reject) => {
this.handle("end", () => {
resolve(this.partialContent);
});
});
}
feed (chunk) {
if (this.eof) return;
this.partialContent += chunk;
this.handle('data', chunk);
}
close () {
this.eof = true;
this.handle('end', this.partialContent);
}
getContent () {
return this.contentPromise;
}
handle (event, ...args) {
for (let fn of this.listeners[event]) {
fn(...args)
}
}
on (event, callback) {
this.listeners[event].push(callback);
if (event == "data" && this.partialContent) {
callback(this.partialContent);
}
if (event == "end" && this.eof) {
callback();
}
}
}
export class ChatInfo {
constructor({ id, name }) {
this.id = id;
this.name = name;
}
}
// Basic objects and configuration
let socket = null;
let backendUrl = null;
// State
let nextNonce = 0;
let reconnectTimeout = null; // For managing the reconnect timer
let cache = {
chats: null,
agents: null,
};
// Auth
let loginToken = null;
let loginTokenDeferred = createDeferred();
let authDeferred = createDeferred();
let credentialsDeferred = createDeferred();
// Handlers
const pendingActions = {}; // Maps nonce to { resolve, reject }
const chatListeners = {}; // Maps chatId to an array of callback functions
const actionListeners = {}; // Listeners for other arbitrary actions
const orphanHandlers = []; // Queue of callbacks for orphan server messages
const connectListeners = []; // Listeners for horde connection
function createDeferred() {
let resolve, reject;
const promise = new Promise((res, rej) => {
resolve = res;
reject = rej;
});
return {promise, resolve, reject};
}
function createDeferredStream(callback) {
let resolve, reject;
const promise = new Promise((res, rej) => {
resolve = res;
reject = rej;
});
let deferred = {promise, resolve, reject};
return {promise, resolve (value) { callback(value, deferred) }, reject}
}
function initState () {
backendUrl = window.location.origin;
const tk = localStorage.getItem('loginToken');
if (tk) {
resolveToken(tk);
// Clear token if it doesn't work
authDeferred.promise.then(success => {
console.log(`initState.authDeferred; success=${success}`);
if (!success) {
localStorage.removeItem('loginToken');
}
});
} else {
authDeferred.resolve(false);
}
connect();
}
initState();
// --- Authentication ---
// Passes the token to everyone who needs it, and returns it
function resolveToken (tk) {
loginToken = tk;
loginTokenDeferred.resolve(tk);
return tk;
}
// Waits for the result of the last authentication attempt
export async function authResult() {
// No token has been set, login or signup have to be called
if (!loginToken) return false;
return await authDeferred.promise;
}
// Creates an account and returns a login token
export async function signup(username, email, password) {
try {
const response = await postRequest('/user/signup', {
username,
email,
password,
});
// Reset authentication status
authDeferred = createDeferred();
resolveToken(response.token);
return await authResult();
} catch (error) {
ui.alert('Signup error: ' + (error.message || String(error)));
return false;
}
}
// Returns a login token for the given credentials
export async function login(username, password) {
try {
credentialsDeferred.resolve({username, password});
const response = await postRequest('/user/login', {
username,
password,
});
// Reset authentication status
authDeferred = createDeferred();
resolveToken(response.token);
return await authResult();
} catch (error) {
ui.alert('Login error: ' + (error.message || String(error)));
return false;
}
}
export async function newToken () {
const response = await postRequest('/user/login', {
token: loginToken || await loginTokenDeferred.promise,
});
return response.token;
}
// --- Communication ---
export function sendAction(action, body = {}, callback = null) {
if (socket?.readyState !== WebSocket.OPEN) {
return Promise.reject(new Error("WebSocket is not open. Cannot send action."));
}
const nonce = nextNonce++;
const deferred = callback ? createDeferredStream(callback) : createDeferred();
pendingActions[nonce] = deferred;
deferred.promise.finally(() => {
delete pendingActions[nonce]; // Clean up
});
socket.send(JSON.stringify({
action,
nonce,
body,
}));
return deferred.promise;
}
export function ping() {
if (socket && socket.readyState === WebSocket.OPEN) {
const data = JSON.stringify({ path: 'ping' });
socket.send(data);
console.log('Ping sent:', data);
} else {
console.warn('Cannot send ping: WebSocket is not open.');
}
}
function handleIncomingMessage(rawData) {
let packet;
try {
packet = JSON.parse(rawData);
} catch (e) {
console.error("Failed to parse incoming message as JSON:", rawData, e);
return;
}
if (packet.nonce != null) {
const nonce = packet.nonce;
const actionPromise = pendingActions[nonce];
if (actionPromise) {
if (packet.error) {
actionPromise.reject(new Error(packet.error));
} else {
actionPromise.resolve(packet);
}
} else {
console.warn(`Orphan response for action nonce ${nonce}. No pending action found.`);
}
} else if (packet.action === 'chat-message') {
// This can be in a 'chat-message' listener in the future
const chatId = packet.chatId;
const listeners = chatListeners[chatId];
if (listeners) {
listeners.forEach(callback => {
try {
callback(packet);
} catch (e) {
console.error(`Error in chat message listener for chat ${chatId}:`, e);
}
});
} else {
console.log(`No active listeners for chatId ${chatId}`);
}
} else if (packet.action) {
let listeners = actionListeners[packet.action];
if (listeners && listeners.length) {
for (let f of listeners) {
f(packet);
}
}
} else if (orphanHandlers.length) {
const f = orphanHandlers.shift();
f(packet);
} else if (packet.error) {
console.error(`Backend Error: ${packet.error}`);
} else {
console.warn('ignored server message', packet);
}
}
async function postRequest(path, body) {
const response = await fetch(`${backendUrl}${path}`, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(body),
});
if (!response.ok) {
const errorText = await response.text();
throw new Error(`Response Error: ${response.status}\n${errorText}`);
}
const responseText = await response.text();
const responseData = JSON.parse(responseText);
return responseData;
}
// --- Data Management ---
// Returns a function to unsubscribe
export function onChatMessages(chatId, callback) {
if (typeof callback !== 'function') {
throw new TypeError("chatMessages: callback must be a function.");
}
if (!chatListeners[chatId]) {
chatListeners[chatId] = [];
}
const listeners = chatListeners[chatId];
listeners.push(callback);
// Return an unsubscribe function
return () => {
const index = listeners.indexOf(callback);
if (index > -1) {
listeners.splice(index, 1);
}
if (listeners.length === 0) {
delete chatListeners[chatId];
}
};
}
export function onAction(action, callback) {
if (typeof callback !== 'function') {
throw new TypeError("onAction: callback must be a function.");
}
let listeners = actionListeners[action];
if (!listeners) {
listeners = [];
actionListeners[action] = listeners;
}
listeners.push(callback);
// Return an unsubscribe function
return () => {
const index = listeners.indexOf(callback);
if (index > -1) {
listeners.splice(index, 1);
}
};
}
export async function getChats() {
if (cache.chats === null) {
const response = await sendAction("get-chats", {});
if (response && response.chats) {
cache.chats = response.chats.map(msg => new ChatInfo({
id: msg.id,
name: msg.name || `<chat-${msg.id}>`,
}));
} else {
throw new Error("Invalid response for get-chats: " + JSON.stringify(response));
}
}
return cache.chats;
}
export async function getChat(chatId) {
const allChats = await getChats();
return allChats.find(it => it.id == chatId);
}
export async function getAgents() {
if (cache.agents === null) {
const response = await sendAction("get-agents", {});
if (response && response.agents) {
cache.agents = response.agents.map(msg => ({
id: msg.id,
name: msg.name || `<agent-${msg.id}>`,
agentname: msg.agentname,
description: msg.description,
picture: msg.picture,
kind: msg.kind,
}));
} else {
throw new Error("Invalid response for get-agents: " + JSON.stringify(response));
}
}
return cache.agents;
}
export async function getAgent(agentname) {
const allAgents = await getAgents();
return allAgents.find(it => it.agentname == agentname);
}
export function readStream(streamId) {
let stream = new Stream(streamId);
sendAction("read-stream", {streamId}, (packet, deferred) => {
if (packet.eof) {
stream.close();
deferred.resolve();
} else if (packet.data != null) {
stream.feed(packet.data);
}
});
return stream;
}
export function invalidateCache({ chats=false, agents=false } = {}) {
if (chats) cache.chats = null;
if (agents) cache.agents = null;
}
// --- Connection ---
export function onConnect (callback) {
connectListeners.push(callback);
if (socket && socket.readyState === WebSocket.OPEN) {
callback();
}
// TODO: return cancel function
}
function reconnect() {
if (reconnectTimeout) {
clearTimeout(reconnectTimeout);
}
reconnectTimeout = setTimeout(() => {
connect();
}, 1000); // Wait 1 second before attempting to reconnect
}
function connect() {
if (socket && (socket.readyState === WebSocket.OPEN || socket.readyState === WebSocket.CONNECTING)) {
console.log('WebSocket is already connected or connecting.');
return;
}
socket = new WebSocket(`${backendUrl}/ws`);
socket.onopen = async (event) => {
console.log('Connected to the WebSocket server');
invalidateCache({ chat: true });
console.log('Attempting to log in...');
try {
const tk = loginToken || await loginTokenDeferred.promise;
socket.send(JSON.stringify({ token: tk }));
// Wait for the login response as an orphan server message
const response = await new Promise(resolve => {
orphanHandlers.push(resolve);
});
if (response && !response.error) {
// Successful connection, store token long term
authDeferred.resolve(true);
localStorage.setItem('loginToken', loginToken);
for (let cb of connectListeners) cb();
} else {
authDeferred.resolve(false);
console.error("Socket authentication failed:", response ? response.error : "Unknown error");
socket.close(); // Close to trigger reconnect and retry login
}
} catch (error) {
console.error("Error during WebSocket login:", error);
authDeferred.resolve(false);
socket.close(); // Close to trigger reconnect
}
};
socket.onerror = (event) => {
console.error('WebSocket Error:', event);
reconnect();
};
socket.onclose = (event) => {
console.log('Disconnected. Attempting to reconnect...', event.reason);
reconnect();
};
socket.onmessage = (event) => {
handleIncomingMessage(event.data);
};
}
function disconnect() {
if (socket) {
socket.close(1000, "Client initiated disconnect");
socket = null;
if (reconnectTimeout) {
clearTimeout(reconnectTimeout); // Stop any pending reconnects
}
}
}
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use futures::prelude::*;
use smol::channel;
use smol::lock::{Mutex, RwLock, OnceCell};
use smol::net::TcpStream;
use std::collections::HashMap;
use std::sync::Arc;
use async_tungstenite::tungstenite::Error;
use async_tungstenite::{async_tls::client_async_tls, tungstenite::protocol::Message};
use tinyjson::JsonValue;
use crate::JsonObject;
#[derive(Debug, Clone)]
struct Incoming {
nonce: Option<u32>,
value: JsonValue,
}
struct NonceInfo {
queue: Vec<JsonValue>,
listener: Option<RequestListener>,
}
#[derive(Debug, Clone)]
enum Credential {
Empty,
Token(String),
User{username: String, password: String},
}
/// Central connection controller
struct Controller {
nonce: std::sync::atomic::AtomicU32,
sender: channel::Sender<Message>,
nonce_data: Mutex<HashMap<u32, NonceInfo>>,
credential: RwLock<Credential>,
}
/// Shareable Handle to a Horde connection
#[derive(Clone)]
pub struct Horde {
controller: Arc<Controller>,
}
pub struct Request<'a> {
nonce: u32,
horde: &'a Horde,
action: &'a str,
body: JsonObject,
}
enum RequestListener {
Value(channel::Sender<JsonValue>),
Stream(channel::Sender<JsonValue>),
}
impl RequestListener {
// Creates a Value variant, returning the receiver side
fn value() -> (Self, channel::Receiver<JsonValue>) {
let (sender, receiver) = channel::unbounded();
(RequestListener::Value(sender), receiver)
}
// Creates a Stream variant, returning the receiver side
fn stream() -> (Self, channel::Receiver<JsonValue>) {
let (sender, receiver) = channel::unbounded();
(RequestListener::Stream(sender), receiver)
}
// Sends data to the listener. In case of a value listener, also takes it from the option.
// Returns whether the option had a stream to feed.
async fn feed(opt_self: &mut Option<Self>, value: JsonValue) {
match opt_self {
Some(RequestListener::Stream(sender)) => {
sender.send(value).await.unwrap();
}
Some(RequestListener::Value(sender)) => {
sender.send(value).await.unwrap();
//*opt = None;
}
None => panic!("Cannot feed to None"),
}
}
}
type SinkBox = Box<dyn Sink<Message, Error=Error> + Unpin + Send>;
enum ConnectionWriterState {
Active(SinkBox),
Inactive(Arc<OnceCell<()>>),
}
struct ConnectionWriter(Mutex<ConnectionWriterState>);
impl ConnectionWriter {
async fn send (&self, msg: Message) {
let mut guard = self.0.lock().await;
match &mut*guard {
ConnectionWriterState::Active(sender) => {
// I have to clone it :(
if let Err(_) = sender.send(msg.clone()).await {
// Make the connection inactive
let cell_arc = Arc::new(OnceCell::new());
*guard = ConnectionWriterState::Inactive(cell_arc.clone());
// Drop the reference and wait for it to become active
drop(guard);
cell_arc.wait().await;
// Recursively try again
self.send(msg);
}
},
ConnectionWriterState::Inactive(..) => {
unreachable!()
}
}
}
async fn replace (&self, sender: SinkBox) {
let mut guard = self.0.lock().await;
let previous = std::mem::replace(&mut*guard, ConnectionWriterState::Active(sender));
// Signal the writer that the connection was replaced
if let ConnectionWriterState::Inactive(cell) = previous {
let _ = cell.set(()).await; // Signal the writer that the connection was replaced
}
}
}
impl Request<'_> {
pub fn add_field(&mut self, key: &str, value: impl Into<JsonValue>) {
self.body.insert(key.to_owned(), value.into());
}
/// Sends the request and returns its nonce for follow up
async fn send_only(self) {
let body = self.body;
let json_payload: JsonValue = JsonValue::from(HashMap::from([
("nonce".to_owned(), (self.nonce as f64).into()),
("action".to_owned(), JsonValue::from(self.action.to_owned())),
("body".to_owned(), JsonValue::from(body)),
]));
let text_payload = json_payload.stringify().unwrap();
self.horde
.controller
.sender
.send(Message::Text(text_payload))
.await
.unwrap();
}
pub async fn send_recv_value(self) -> JsonObject {
let horde = self.horde;
let (listener, recv) = RequestListener::value();
horde.listen(self.nonce, listener).await;
self.send_only().await;
recv.recv().await.unwrap().try_into().unwrap()
}
pub async fn send_recv_stream(self) -> impl smol::stream::Stream<Item = JsonValue> {
let horde = self.horde;
let (listener, recv) = RequestListener::stream();
horde.listen(self.nonce, listener).await;
self.send_only().await;
recv
}
pub async fn send_forget(self) {
self.send_only().await;
}
}
impl Horde {
pub async fn connect(host: &str) -> Result<Horde, Error> {
// Format hosts for each connection
let ws_host = format!("{}/ws", host);
let tcp_host = if host.starts_with("ws://") {
host.split_at_checked(5).unwrap().1
} else if host.starts_with("wss://") {
host.split_at_checked(6).unwrap().1
} else {
&host
}.to_owned();
let tcp_stream = TcpStream::connect(&tcp_host).await.unwrap();
let (ws_stream, _) = client_async_tls(&ws_host, tcp_stream).await.unwrap();
let (ws_sender, mut ws_receiver) = ws_stream.split();
let connection_out = Arc::new(ConnectionWriter(Mutex::new(
ConnectionWriterState::Active(Box::new(ws_sender))
)));
let (sender, receiver) = channel::unbounded();
let controller = Arc::new(Controller {
nonce: 0.into(),
sender,
nonce_data: Mutex::new(HashMap::new()),
credential: RwLock::new(Credential::Empty),
});
let horde = Horde { controller: controller.clone() };
// Forward received messages to the websocket connection
let out_clone = connection_out.clone();
smol::spawn(async move {
while let Ok(msg) = receiver.recv().await {
out_clone.send(msg).await;
}
})
.detach();
let horde_clone = horde.clone();
smol::spawn(async move {
loop {
{
// Cannot read from a stream unless it is pinned
// Pin it only in the context where it's receiving
smol::pin!(ws_receiver);
while let Some(Ok(msg)) = ws_receiver.next().await {
match msg {
Message::Text(text) => {
if let Some(incoming) = Horde::parse_incoming(&text) {
let mut listeners = controller.nonce_data.lock().await;
if let Some(nonce) = incoming.nonce {
if let Some(info) = listeners.get_mut(&nonce) {
if info.listener.is_some() {
RequestListener::feed(&mut info.listener, incoming.value).await
} else {
info.queue.push(incoming.value);
}
} else {
listeners.insert(
nonce,
NonceInfo {
queue: vec![incoming.value],
listener: None,
},
);
}
} else {
// Message without nonce
}
} else {
println!("Bad message: {}", text);
}
},
_ => {
println!("Other Message: {:?}", msg);
}
}
}
}
let tcp_stream = TcpStream::connect(&tcp_host).await.unwrap();
let (ws_stream, _) = client_async_tls(&ws_host, tcp_stream).await.unwrap();
let (ws_sender, mut new_receiver) = ws_stream.split();
ws_receiver = new_receiver;
connection_out.replace(Box::new(ws_sender)).await;
horde.auth(horde.controller.credential.read().await.clone()).await;
}
})
.detach();
Ok(horde_clone)
}
pub async fn with_token(host: &str, token: String) -> Result<Horde, Error> {
let horde = Self::connect(host).await?;
let credential = Credential::Token(token);
horde.set_credential(credential.clone()).await;
horde.auth(credential).await;
Ok(horde)
}
pub async fn connect_user(host: &str, username: String, password: String) -> Result<Horde, Error> {
let horde = Self::connect(host).await?;
let credential = Credential::User{username, password};
horde.set_credential(credential.clone()).await;
horde.auth(credential).await;
Ok(horde)
}
async fn set_credential (&self, credential: Credential) {
let mut writer = self.controller.credential.write().await;
*writer = credential.clone();
}
async fn auth (&self, credential: Credential) {
match credential {
Credential::Token(token) => {
let req_obj: JsonValue = JsonObject::from([
("token".to_owned(), token.into()),
]).into();
let text_payload = req_obj.stringify().unwrap();
self.controller
.sender
.send(Message::Text(text_payload))
.await
.unwrap();
},
Credential::User{username, password} => {
let req_obj: JsonValue = JsonObject::from([
("username".to_owned(), username.into()),
("password".to_owned(), password.into()),
]).into();
let text_payload = req_obj.stringify().unwrap();
self.controller
.sender
.send(Message::Text(text_payload))
.await
.unwrap();
},
Credential::Empty => {
println!("Empty credentials");
},
}
}
pub fn request<'a>(&'a self, action: &'a str) -> Request<'a> {
Request {
nonce: self
.controller
.nonce
.fetch_add(1, std::sync::atomic::Ordering::SeqCst),
horde: &self,
action,
body: JsonObject::new(),
}
}
fn parse_incoming(message: &str) -> Option<Incoming> {
let json_parsed: JsonValue = message.parse().ok()?;
let mut response = json_parsed.get::<JsonObject>()?.clone();
let nonce = response.remove("nonce")
.and_then(|jval| jval.get::<f64>().copied())
.map(|x| x as u32);
Some(Incoming {
nonce, value: response.into(),
})
}
async fn listen(&self, nonce: u32, listener: RequestListener) {
let mut nonce_data = self.controller.nonce_data.lock().await;
// Check if there are values in the queue for the specified nonce
if let Some(info) = nonce_data.get_mut(&nonce) {
let mut maybe_listener = Some(listener);
if info.listener.is_some() {
panic!("Multiple listeners for same nonce: {}", nonce);
}
while !info.queue.is_empty() && maybe_listener.is_some() {
let value = info.queue.remove(0);
RequestListener::feed(&mut maybe_listener, value).await;
}
info.listener = maybe_listener;
} else {
nonce_data.insert(
nonce,
NonceInfo {
queue: vec![],
listener: Some(listener),
},
);
}
}
pub async fn handle(&self, action: &str, inputs: JsonObject) -> JsonObject {
let mut req = self.request(action);
req.body = inputs;
let res = req.send_recv_value().await;
//println!("handle response: {:?}", res);
if let Some(message_value) = res.get("error") {
panic!("Hanlde Error: {:?}", message_value);
}
return res;
//res.get("output").unwrap().get::<JsonObject>().unwrap().clone()
}
pub async fn read_stream(&self, stream_id: JsonValue) -> impl Stream<Item = String> {
let mut request = self.request("read-stream");
request.add_field("streamId", stream_id);
let receiver = request.send_recv_stream().await;
async_stream::stream! {
smol::pin!(receiver);
while let Some(mut packet) = receiver.next().await {
let packet_obj = packet.get_mut::<JsonObject>().unwrap();
// Detect end of stream
if let Some(value) = packet_obj.get("eof") {
if *value.get().unwrap() {
break;
}
}
let data = packet_obj.remove("data").unwrap();
yield String::try_from(data).unwrap();
}
}
}
}
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# Remotes
## Overview
A **remote** is a collection of functions exposed to an AI agent through the WebSocket session. Remotes are scoped to a user and live in memory during the server's lifetime.
## Architecture & Function Lifecycle
Remote functions are not standard Python methods attached to the agent. Instead, they are definitions (schemas) wrapped into adapters that fit the expert agent's tool loop.
1. **Definition (`backend/src/remote.py`)**:
* A **`RemoteFunction`** represents a function exposed by a remote. It contains the function's name, description, and its OpenAI-compatible schema for input parameters.
* A **`RemoteToolSpec`** wraps a `RemoteFunction` to make it compatible with the agent's tool system. It exposes the required interface: `.name`, `.description`, `.to_openai_dict()` (for the LLM), and `.execute_async(**args)` (for execution).
* A **`RemoteConnection`** manages the connection state. It holds the function definitions and an internal queue of pending calls.
2. **Injection**:
* When a run starts (see **Agent Integration** below), the expert agent requests tools for specific remotes. The server resolves these remote names into `RemoteToolSpec` objects and adds them to the run's input tools list.
3. **Execution**:
* When the AI decides to use a remote tool, the expert agent's loop calls `execute_async` on the `RemoteToolSpec`.
* This triggers `RemoteConnection.call()`, which sends a request over the WebSocket to the session that owns the remote.
* The remote executes the function code (for local remotes) or accepts an RPC call (for external remotes).
* Results are sent back through `remote-call-result` actions. Pending calls time out after 30 seconds if no response is received.
4. **Lifecycle**:
* Remotes are established when a user connects them via the UI (`remote-connect`).
* They persist for the session lifetime unless manually disconnected (`remote-disconnect`) or if the session serving them closes.
* Collisions are handled by scoping connections to `(user_id, name)`.
## API Reference
All endpoints are actions sent to the backend via the WebSocket.
### `remote-connect`
Registers a new remote connection for the current user.
**Payload**:
* `remotename` (string): The unique name for this remote collection.
* `functions` (array of objects): List of function specs. Each object must contain:
* `name` (string): The function identifier.
* `description` (string): Text visible to the AI.
* `parameters` (object): OpenAI tool parameter schema (`type`, `properties`, `required`).
### `remote-disconnect`
Removes a connected remote.
**Payload**:
* `remotename` (string): The name of the remote to remove.
### `remote-list`
Requests the list of remotes currently registered for the authenticated user.
**Payload**: (Empty)
### `remote-call`
Invokes a specific function on a remote.
**Payload**:
* `remotename` (string): The target remote.
* `function` (string): The function name.
* `args` (object): The arguments to pass to the function, matching the schema defined in `remote-connect`.
### `remote-call-result`
Sent by the server to the active session to deliver the outcome of a pending `remote-call`.
**Payload**:
* `requestId` (string): A unique identifier for this specific request.
* `result` (any): The return value of the function.
* `error` (string): An error message if execution failed.
## Agent Integration
Remotes are integrated into the agent workflow in two stages: receiving context and executing tools.
### Chat Integration (`Agent.received_message`)
When a user sends a message to a chat thread, the frontend sends a special system resource to mark which remotes should be available for that conversation.
* In `backend/src/agent.py`, the `received_message` method scans the thread's resources.
* It looks for items with `subkind: 'remote'`.
* It extracts the content of these resources (the remote names) and passes them into the agent run context.
### Execution Integration (`ExpertAgent.run`)
In `backend/src/agents/expert.py`, the `run` method prepares for execution.
* It retrieves the list of remotes from the run input.
* It calls `app.getRemoteTools(user_id, remotes)` to resolve these names into active tool specifications.
* These tools are injected into the inference loop. When the AI selects a tool, the expert agent executes it. If a remote fails (timeout or error), the failure is returned as a string error, allowing the AI to retry or handle the failure naturally.